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Forum Post: RE: Extruded 3D object handles for odd shapes

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Hello Richard, The edit handles at the end of the other face of the rectangle behave essentially similar to the base end of the rectangle. It is just that we have been given an extra set of edit handles for convenience in case of rectangular shapes. For non rectangular shapes you can use multiple views to achieve what you want. In the snapshot below, grab the Handle 1 in view 1 and then snap the datapoint in view 2. Please note that while you have grabbed the edit handle, you can also press "Alt" key to toggle between orthogonal and non-orthogonal stretching. HTH, Thanks,

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